Hail

Type: ice

Move Power: Wiz/Con

Move Time: 1 action

PP: 5

Duration: 1 minutes

Range: self

You change the weather temporally to cause it to hail. any person with in a mile of your will take hail damage unless under a protective cover. non ice types take 1d4 points of damage every turn unless under cover. the Hail is non lethal and will no kill any stuck in the hail