Magnitude

Type: ground

Move Power: CON/WIZ

Move Time: 1 action

PP: 10

Duration: insensate

Range: self

You shake the ground with an earth-shattering quake. All Pokémon in 10ft radius must make a DEX save against your Move DC, taking half damage on a success and full damage on a fail. Roll a 1d6 on the table below to determine damage.

1d4+MOVE

2d4+MOVE

3d4+MOVE

4d4+MOVE

5d4+MOVE

6D4+MOVE